I really enjoyed yesterday’s Geek Night on game development. Instead of writing an elaborate draft that ends up never getting published, I’ve decided to simply post a few quick notes (personal and non-authoritative):
London Geek Nights: Game Programming
Published in November 22nd, 2008
Posted by FND in Uncategorized
1 Comment
Usability in Gaming: Doing It Wrong
Published in October 19th, 2008
Posted by FND in Uncategorized
While computer/video games certainly have a number of good things to teach about usability in software and web design, there are also quite a few mind-bogglingly bad examples. exhibit A: Mario Kart Wii
- OH: "I'm on BGT (British Geek Time)" - "if you were, you'd still have been in IRC at 1am ... this may be the difference between BGT and UGT" [link]
Recent Entries
- Introducing chrjs, a JavaScript Library for TiddlyWeb Clients
- jQuery API Documentation in TiddlyWiki
- Python virtual namespaces
- jQuery Idioms For Element Generation
- Where Python Sucks
- Rapid Testing with py.test
- Git Basics: Getting Started
- Mozilla Bespin Meetup
- London Geek Nights: Game Programming
- JavaScript Framework Detector
Recent Comments
- FND in jQuery Idioms For Element Generatio…
- proppy in jQuery Idioms For Element Generatio…
- FND in jQuery Idioms For Element Generatio…
- Michael Mahemof… in jQuery Idioms For Element Generatio…
- » Where P… in Rapid Testing with py.test
- » Git Bas… in Git-SVN: Using Git to Interact with…
- Ajaxian »… in Mozilla Bespin Meetup
- » Mozilla… in London Geek Nights: Game Programmin…
- Fun with Fragme… in TinyURL Bookmarklet
- Michael Mahemof… in JavaScript Framework Detector